Workshop Wednesday: Bruvvahood of Steal (40k Diorama Part 3)

Continuing from where I left off with the Diorama, I start off with some airbrushing. In order to save paint, the stones weren’t airbrushed with paint, just a mixture of black and grey primers. The ground was airbrushed a dark umber, with a highlighting of dark flesh, and the door airbrushed silver.
I then further drybrushed more highlights on both the rocks and the ground. This is where I would regret not texturing the back wall of the vault more. I had to add in some fake texture with large brushes and some sponging, but it would have been a lot better if the texture was there to begin with.
On to the door. Here you can see it with the first layer of paints laid down…
Followed by the subsequent layers. I also did a lot of shading and highlighting on the door. After all, visually it’s the centerpiece of the whole diorama.
You can see me picking out all the color in all the details as well, like the yellow of the number, or the bronze of the vault corners. You also noticed I sponged in some road divider lines in yellow as well.
Next up, Ork graffiti, and grunging and weathering.
I added rust along the metal parts, oxidation in the bronze, as well as drips and splashes or brown and black dirt to really make it look Orky.
Here it is with some models as a test fit.
Normally, the case I built the diorama into opens quite wide. In order to keep the case open to a 90 degree angle, I would need to anchor it down with some chains. All I did was anchor some brass rod into the foam.
It works, but just barely. I should have figured out how to drill into the wood first instead. It does keep the case open, but I worry about the wear and tear, so I’ve opted to just use some foam to prop it up for extended periods of time.
Also, as mentioned, I wanted to use the case as a transport as well, so I would have to magnetize most of the models to the diorama. I glued some washers to the base, and some magnets to the models and it was good to go.
And here is the case all done. Next week I’ll try to get completed shots of all the models.