Board and Card GamesPainting and Modelling

How to Paint Super Dungeon Explore: Super 16 Bit Part 3 (Kobolds Redux)

I haven’t had a Workshop Wednesday in forever, have I? That’s what real life gets you, no chance to paint. 🙁 Thankfully, I’ve managed to catch a bit of a breather and do something that’s been on my back burner for a while: Super Dungeon Explore. These guys have been been with me since December and well I figure it’s about high time to finish as much as I can when I still have time.

So on to the second set of Kobold underlings.

Much like the first two batches, I did a mixed airbrush-normal painting method for these miniatures. The basic colours were blocked down and highlighted with an airbrush, and details picked out with paint. I tried to keep colours to a minimum, so that I wouldn’t need to worry about masking the models, as well as reducing the need to to multiple passes with the airbrush.

Generally the basic kobolds got a single pass in purple, while the Kobold Priest was in two main pieces so he got done up in green/white. Purple is the main colour theme of the kobolds, which is why I went with Purple for a good opposing colour, and white for a neutral contrast. Wouldn’t make sense to have my colours pull every which way after all.

But as you can see I liked to spend a lot of my time on the eyes and the jewels. It’s the little bits of detail that really rock a miniature, and I made sure that I got those right.

Here’s a before an after of my Kobold Priest. You can see how the details really helped.

Tune in next week, where I (hopefully) finish the rest of the Super Dungeon Explore enemies!


Singapore’s resident Press Ganger, that is, the man to go to for Privateer Press’ WARMACHINE, and HORDES. Kakita also dabbles in Games Workshop’s WARHAMMER FANTASY and WARHAMMER 40K lines.

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