Painting and ModellingTabletop GamingWarhammer 40k

Looted Space Marine Dread Pt 3

Oy! You fink jus’ becoz dis ‘ere is a beakie dred dat we don’t need ta grunge it up? Tink again!

The looted dread starts to come together as the metals are done like in in part two and we put on the base colours for the arms as well. The blue is a 1:1 mix of enchanted and regal blue (one was too light and the other too dark), and the yellow is iyanden darksun, which is just there as a base coat. What I love about the foundation colours is that they generally act as a very good basecoat for colours that are usually problematic, like yellow, red, white and the like.

I expand my colours into Privateer Press’ P3 range with one of my favourite colours; Bloodstone. Bloodstone is a great orange-rust colour, and when mixed into the Iyanden Darksun does wonders to richen the colours. Layering down to the shades, I also highlight it back up to Moldy Ochre, which is probably the P3 equivalent to Iyanden Darksun/Vomit Brown. Blue gets a similar treatment; since the basecoat was a mix of enchanted and regal blue, it’s only natural to shade down to the darker tone and highlight up to the brighter one.

I then stipple on scorched brown or chainmail to simulate either new or old chips in the armor, followed by washes and edge highlights as per how the body was weathered. Some additional splashes for blood (pardon me, but this is before I went crazy with the blood, as you will be able to see later).

As I said, this is Da Bruvverhood of Steal, so it’s only natural that we need the mark of the Vault Dweller. A ’13’ is freehanded on, chipped and ready for some splashes of Devlan Mud. I apologise for the jump in pics again, but I got carried away in the moment and unfortunately the next few pictures are all already fully completed.

As you can see, there’s a lot of blood, and just like the Vault Dweller, the dread has a nice yellow stripe running down the middle. Of course, it wouldn’t be Orks (or Fallout) if this thing wasn’t weathered and grunged up to kingdom come too. Copious amounts of washes and you get the beat up monstrosity before you.

A quick look at the back as well to see how the giant claw was bolted on there.

And that’s it! We’ve come from an experimental build to what is likely one of my favourite pieces right now. If you like it, please do vote on Coolminiornot, and see you next time when Da Bruvverhood lootz more stuff!


Singapore’s resident Press Ganger, that is, the man to go to for Privateer Press’ WARMACHINE, and HORDES. Kakita also dabbles in Games Workshop’s WARHAMMER FANTASY and WARHAMMER 40K lines.

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